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Star Trek Resurgence resolution issues and how to fix it

Discover how to resolve resolution issues in Star Trek Resurgence with our comprehensive guide.

Star Trek Resurgence resolution issues and how to fix it

Published: 31 May 2023 8:15 AM +00:00 Updated: 31 May 2023 8:36 AM +00:00

Despite its potential, Star Trek Resurgence faces significant resolution issues that have left players longing for a more polished experience.

From the absence of 4K support and the inability to disable motion blur to the presence of an FPS limiter, Star Trek Resurgence falls short in delivering the seamless and visually captivating gameplay fans had hoped for.

In this article, we delve into these issues and propose potential solutions, aiming to revitalize Star Trek Resurgence and deliver the stellar gaming experience fans have been eagerly awaiting.

How to fix Star Trek Resurgence resolution issues

To address the resolution issues in Star Trek Resurgence, Lyall has created a comprehensive fix that brings forth an array of improvements.

This remarkable solution introduces support for custom resolutions and aspect ratios, uncapped framerate, and offers additional enhancements to elevate the overall gaming experience.

Here is how you can install the Star Trek Resurgence resolution fix:

  • Grab the latest release of StarTrekResurgenceFix from  here.
  • Extract the contents of StarTrekResurgenceFix_v1_0_4.zip into the folder you have the game installed (e.g. "C:\Games\Star Trek Resurgence").

Once you have the fix installed, open StarTrekResurgenceFix.ini with Notepad to adjust the settings for the fix. You can disable motion blur and depth of field in the configuration file.

How to fix Star Trek Resurgence ultrawide issues

Star Trek Resurgence, despite its captivating gameplay and engaging cutscenes, presents an issue for ultrawide users with the presence of pillarboxing and letterboxing. These black bars on both sides of the screen hinder immersion and diminish the overall experience.

You can fix the Star Trek Resurgence ultrawide issues by installing the StarTrekResurgenceFix from  here , thanks to Lyall . The patch allows you to change the resolution/aspect ratio to your liking, eliminating the pesky black bars.

Take a look at the side-by-side comparison below to see the difference before and after the patch.

Star Trek Resurgence resolution issues and how to fix it

As you can see, the black bars that previously hindered your ultrawide gaming experience have been completely eliminated, allowing for a more immersive and visually engaging gameplay session.

Features of the patch

  • Custom resolution/aspect ratio support.
  • Removes pillarboxing/letterboxing in gameplay and cutscenes.
  • Correct FOV scaling no matter what resolution you use.
  • Disable the FPS cap in both gameplay/cutscenes + enable interpolation in cutscenes for smoother animations.
  • Toggles for motion blur and depth of field.

With the ultrawide patch applied, Star Trek Resurgence can now make full use of your screen's real estate, enhancing your enjoyment of the game to a whole new level.

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Releases: Lyall/StarTrekResurgenceFix

V1.0.5 - patch 1.1.

@Lyall

Support for patch 1.1

Patch 1.1 finally released and with it, added support for arbitrary resolutions, "uncapped framerate (aka 62fps)", a motion blur toggle, mouse sensitivity sliders and axis inversion. Read more here.

Unfortunately this update is a few steps forward and at least one or two backwards. The 30fps cap on cutscenes has been removed yet they still appear to animate at 30fps. This also renders the previous interpolation patch I made obsolete as interpolation appears to be enabled for every cutscene I tested. Oddly this does not seem to help with the animation fluidity as it did in the previous non-patched game.

Also in the bad news section; the >=4096 resolution bug has not been fixed and the game will tank performance trying to render the UI at higher than around 4K on either axis.

All in all this game still needs some work but this is both a good step forward but also backwards (at least in the cutscene department).

Fixed bug that wouldn't apply additional FOV if playing at an aspect ratio wider than 16:9.

Installation

  • Extract the contents of the release zip in to the the Win64 folder. (e.g. " C:\Games\Star Trek Resurgence ").

Linux/Steam Deck

  • For Linux/Steam Deck only : Make sure you set the Steam launch options to WINEDLLOVERRIDES="winmm.dll=n,b" %command%

Configuration

  • See StarTrekResurgenceFix.ini to adjust settings for the fix.

v1.0.4 - HUD Markers

Fixed hud markers, v1.0.3 - interpolation, added movie interpolation., v1.0.2 - motion blur toggle.

  • Added option to disable motion blur. (Check the configuration ini to enable it.)

v1.0.1 - Initial Release

No QHD/4k and locked to 30 fps?

First, congrats on the release!

Now the sad part: Not being able to go above 1080p and being lock to 30fps is really strange. Also the game CONSTANTLY crashes if you press ESC button when in the menu. Hopefully this will be fixed, cause the game has crashed my PC 6 times now. So had to ask for a refund, which sucks.

oh few it’s not just me then, but this isn’t funny £30 for a game and i can’t even get it over 1080p

I was really hoping for QHD/4k support.

Does anyone know Unreal Engine enough to know where a config file might be that we can edit to force a certain resolution?

:confused:

The file location is correct, the resolution settings are in the "GameUserSettings."ini file

Changing the resolution here and also making the file readable only does not have any effect on the game, which is strange.^

This works for other UE4 titels without any problems.

Anyone know if there is ps5 version of its just backwards compatibility

There are no native PS5 version, even though they state a PS5 version on the site. What they mean is that even if you only have a PS5 you can still play the PS4 version on you PS4. Not a good way to advertise your game, imo.

Wow… ya… they got a xbox series x/s version. i wonder why they got confused with ps5. Ive never seen a game make that mistake the 2 years ive had ps5.

Curiously, it seems like the framerate will jump up to 60 (maybe higher?) during some of the “interactions” with the environment, such as Jara catching the PADD and Carter working with the plasma thing.

Anyone else experience this? Makes me think the 30fps lock is pretty artificial for regular gameplay.

I just dusted off my xbox series s. And IT CLEARLY STATES OPRIMIZED FOR SERIES X/S. even has the little logo. So… is it better to buy on xbox than ps5? What is going on

It has a series x/s version… weird

So, wait, there is no way on PC to change the resolution with the ini file?

Good grief this sucks. Literally came here to see if there was a way to force the resolution.

@daigojigai You can chooe the resolution, but 4k or WHQD / UWHQD is not supported. I found a comment on Twitter, saying it works withe UE4 unlocker, testing it right now.

Oh please do let us know if it works!

Appreciate the tip. Checking it out now myself.

UE4 Unlocker allowed me to set 2560x1440. I haven’t tried any of the other settings, only the resolution scale. Make sure the game is NOT in Fullscreen and it is running. UUU Will ask you to inject a .dll into the running process go to Hotsampling and adjust from in there. Good Treking!!!

UEE Unlocker doesn’t work for me, setting the resolution in UEE Unlocker doesn’t work and console is also not working, I also applied the tilde key via inputs.ini

Which version of UEE Unlocker did you use?

Most recent, It didn’t work for me if the game was set to Full Screen, but did once I unchecked it and scaled it only using Unlocker.

EDIT: Double check to make sure it’s running as administrator. I have a console, but haven’t tried any commands in it.

:slight_smile:

Awesome, now if only I could figure out a way around the Pause Menu crashing the game EVERYTIME (14/14 tries now).

Edit because new account and can’t reply more

@gingikinz unfortunately, I have been unable to do so. Hopefully someone with more experience with the Unlocker Tool might have a way to do it.

The UUU is working great, thank you very much again!!!

Now, is there a way to remove the fps lock with UUU editor as well?

From messing around, setting

  • r.Depthoffieldquality 0
  • r.motionblurquality 0

is something I like better than stock

Star Trek Resurgence Review Featured

Star Trek: Resurgence Review: To Unsteadily Go Where We’ve Already Been Before

By Jason Faulkner

As a long-time fan of the franchise , I was excited to hear that Star Trek: Resurgence from Dramatic Labs would be bringing a new story set just after the events of Star Trek: Nemesis to PC, PS4, PS5, and Xbox Series X. Part of my gaming teeth were cut on early-to-mid 90s games like Star Trek: 25th Anniversary, Judgment Rites, and A Final Unity, so I was curious what a Star Trek adventure game would look like almost two decades later.

In the 90s through the early 2000s, we saw a bevy of terrific Star Trek video games released on various platforms. However, things have been pretty bleak since Activision lost the license in 2003. In 2023, if you want a Trek gaming fix, you can choose between Star Trek Online or a handful of Gatcha titles. So, there’s a lot of pressure on Resurgence from fans.

All hands on deck

Star Trek Resurgence USS Resolute Bridge

In Star Trek: Resurgence, you play as two characters:

The first, Commander Jara Rydek, is arriving to fill the first officer post on the USS Resolute that was opened when the previous XO died. The game picks up a few months after the prequel comic series ends, and Hydek joins a shaken and distrustful crew. Many of them blame the ship’s captain, Zachary Solano, for the incident that severely damaged the Resolute and killed the previous first officer. Many also resent that he brought an outsider in to become XO instead of promoting from within. Playing as Rydek, you’ll have to navigate the crew’s misgivings and decide whether Captain Solano is being unfairly judged or is incompetent and a danger to the ship.

When not facing the trials and tribulations of being a senior officer on the upper decks, you’ll take the role of Petty Officer Carter Diaz down in the bowels of the Resolute. His focus is on the engineering and slice-of-life aspects of living on a starship, and you’ll be responsible for helping perform basic maintenance and diagnostic tasks.

After being refit, the Resolute’s first mission is to mediate a conflict between two races. At first glance, it appears that one has used its technological superiority to subjugate the other. However, a chance appearance of an intense ion storm has negated that advantage and allowed the more primitive race to throw off the yoke of their oppressors. The famed Ambassador Spock himself is coming along to help with the negotiations, and despite the two species’ history, it looks like it’ll be a fairly straightforward diplomatic mission. However, it becomes evident that things aren’t as simple as they seem, and the ion storm has properties that haven’t been seen before.

The story is the highlight in Resurgence, and it does a great job of capturing the feeling of an episode of TNG. However, the inclusion of Spock is a bit much. It’s 2380 in the game, and the Romulan Senate was just assassinated a year before. It would make more sense for Spock to be on Romulus helping the Unification movement than for him to mediate a conflict between two random non-Federation members.

Star Trek Resurgence USS Resolute Engineering

Visually, Star Trek: Resurgence is a mixed bag. The art direction is great, and you can tell that fans of the franchise are behind it. The USS Resolute, being made up of surplus Excelsior and Miranda-class parts, is a blend of narrower, segmented corridors from the TOS-era movies and the bright, carpeted aesthetic of the Galaxy-class. Most Star Trek productions center around the latest and greatest vessels, and it’s interesting to get another look at life on one of the fleet’s workhorses.

That being said, everything is pretty blue. The Resolute’s interior is primarily based on the Excelsior as seen in Star Trek VI: The Undiscovered Country and the Voyager episode “Flashback.” As such, Dramatic Labs has stuck with a similar interior design. For some reason, instead of getting an upgrade to the latest LCARS, it retained the blue input system that the Enterprise-A and Excelsior were equipped with. Because the game is stylized and uses exaggerated colors, the amount of blue can be overwhelming sometimes. It seems like Dramatic Labs was going for a comic book aesthetic, and it doesn’t quite pull it off. Instead, it comes off as a mask for a budget game that needed about six months longer in the oven.

Ultimately, Resurgence’s biggest issue overall is its animations. The stilted walking and odd hand movements were immersion-breaking throughout. I didn’t expect each role to be fully motion captured, but they should be at least somewhat lifelike. Dramatic Studio was founded by ex-Telltale employees, so the expertise should be there. Often, the result is that serious scenes end up coming off as farcical because of some strange movement or facial expression from a character.

Core breach

Star Trek Resurgence Technical Issues

Unfortunately, Resurgence has technical shortcomings that are impossible to look past. I played on PC, so here’s a brief rundown of my specs:

  • CPU: Intel i9-13900K
  • GPU: Nvidia GeForce RTX 4090
  • RAM: 64GB G.Skill Trident Z5 DDR5 6400 Memory
  • SSD: Samsung 990 Pro 2TB m.2

Even on what’s pretty much the highest-end hardware available right now, I ran into performance issues. There was infrequent stuttering, Level of Detail glitches, pop-in, and more. Subtitles also frequently fail to trigger properly, which is a major accessibility problem.

Additionally, on PC, there were no options to raise the resolution further than 1080p and no way to adjust any graphics settings or framerate. One of the PC biggest strengths as a platform is that you can tune your gaming experience to your requirements, but that’s not the case here.

On the upside, controller support worked well. But, I found myself unable to quit the game when using it. For some reason, I could return to the main menu with a mouse and keyboard, but when trying to do the same with a controller, the game would freeze, and I’d have to close it with task manager.

Overall, it feels like the PC port could have used several more months in production. Of course, it’s possible a day-one patch could solve one or more of these issues, but we’ll have to wait to see if that’s the case.

Star Trek Resurgence review: The Final Verdict

Resurgence is a game that’s hard to review. As a fan of the franchise, I appreciate the attention to detail and the effort required to bottle the nostalgia of 90s Trek. However, despite being an enjoyable experience on its own, I have to wonder how much of my perception of the game was colored by my love for TNG, DS9, and Voyager. At times it felt as though I were seeing through a glass, darkly, ignoring faults so I could be transported back to the golden age of Trek. That’s not necessarily a bad thing, but it does give some context for those who aren’t into that era of the franchise.

Unfortunately, Resurgence’s technical and quality issues mean it’s not a great introduction to Star Trek. Luckily, many older Star Trek titles that are friendlier for newcomers are now available on GOG.com, and they’ve been updated to work on modern PCs. So, if you’re new to Trek and want to see what the gaming side of the franchise has to offer, I suggest starting elsewhere.

Score: 6/10

As ComingSoon’s review policy explains, a score of 6 equates to “Decent.” It fails to reach its full potential and is a run-of-the-mill experience.

Jason Faulkner

Jason Faulkner is Evolve Media's Evergreen SEO Manager. On a typical day, you can find him working desperately trying to get late-1990s/early-2000s PC games working at 4K and 16:9 ratio without crashing.

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star trek resurgence no 4k

Star Trek: Resurgence Review – The Next Trek Game

Jack Trestrail

Finally, another Star Trek video game has beamed down. While we’re always busy with Star Trek Online , we’ve finally got a new narrative adventure game. Star Trek: Resurgence launches this week. It immerses players into the Star Trek universe with shuttle piloting, phaser fights, tricorder scanning, stealth, and more. However, how does the game hold up? Our Star Trek: Resurgence Review dives into the gameplay and story of this brand-new game.

This is a SPOILER-FREE Star Trek: Resurgence Review. Dramatic Labs developed Star Trek: Resurgence , a narrative adventure game featuring dialogue choices, relationship building, and exploration. The game excels at putting players into the Star Trek universe, very close to the end of Star Trek: The Next Generation’s storyline. Releasing on May 23rs, 2023, the game is available on PC via  Epic Games ,  PlayStation 4/5 ,  Xbox One ,  Xbox Series X  and  Series S.

star trek resurgence no 4k

The Story of Star Trek: Resurgence

You expect the story to be good since Star Trek: Resurgence is a narrative adventure game. Thankfully, the storyline of Resurgence feels like it was taken straight out of the Star Trek universe. You will recognise some characters if you read the IDW Publishing prequel comic. That being said, you don’t need to read the comic to understand the game’s story. This is the best way to handle storylines like this. Additional media can expand upon the story, but reading is not required. Still, I recommend the comic.

As this is a spoiler-free review, I will only mention what has been publically shown off. For example, we know Spock plays a role in this game. He fits into the game as Ambassador Spock, and it goes as well as expected. Resurgence does a fantastic job of introducing the crew members of the U.S.S Resolute as well as both playable characters. You can play as the new First Officer, Jara Rydek, and Petty Officer, Carter Diaz.

The story of Resurgence is your typical Star Trek one. I think where part of this game excels is the story of the characters. While yes, we are blasting off and investigating the latest crisis, there is still time to chat about how we feel. It’s typical Star Trek at the end of the day. We learn more about the characters we are going to be playing with. For example, Captain Solano has a model train in his ready room. Picking it up as the playable character of Jara informs us that she was aware of the Captain’s interest in trains. Perfect, some fantastic character development in less than 30 seconds.

Star Trek lore fans will love this game, in all honesty. There are many references and easter eggs either hidden or in plain sight. As a big starship fan, arriving at the first Starbase was a joy to watch for a cinematic. Seeing ships like the Steamrunner-class flying by is amazing.

star trek resurgence no 4k

Star Trek Gameplay Is Always Hit Or Miss

Creating gameplay for a Star Trek game can always be hit or miss. Star Trek isn’t HALO or Call of Duty. Therefore, too much shooting isn’t needed. Thankfully, Star Trek: Resurgence expands the gameplay offerings of a traditional Trek game by offering multiple ways to play. One moment you are having casual and inspiring conversations. Next, you are replacing key components of a Starfleet shuttle. Resurgence does a fantastic job of showing you key Star Trek roles in new gameplay ways. You’re not just running around shooting things.

The game does an understandable amount of handholding at the beginning. I was initially concerned about this. However, eventually, the game lets you take the reigns a bit more freely. For example, you are guided on reinstalling a shuttlecraft component at the start of the game. I think where Star Trek: Resurgence stands out is immersing players in both sides of Starfleet. The command deck and the Lower Decks. This fits very well because we’ve recently had the Star Trek: Lower Decks show. Stepping onto the hull of our starship to see shuttles flying around and a nearby Excelsior-class starship is fantastic.

Of course, one of the core parts of Star Trek is exploring Strange New Worlds . While writing my Star Trek: Resurgence Review, I was playing the game and stopped and looked at the world around me. These locations had clearly been designed carefully as if the developers themselves beamed down and took a look.

star trek resurgence no 4k

Conversations Are Key

One element that this type of game excels within the Star Trek Universe is conversations. Tell Tale-type games were well known for allowing players to choose conversation options. Here with Resurgence , we find ourselves doing the same. Like Star Trek, our choices weigh on others and can determine certain responses. It’s fantastic for a Star Trek game to take this route. I’m sure we’ve all watched at least one Star Trek episode and thought we could have done or handled something differently.

Immediately upon having an important discussion between Rydek and Solano, you can see how your conversation topics will reflect how the game goes. The Captain appears to be hiding something. Therefore, as the player, you can be polite or challenge the captain. These sorts of conversations are something we’ve seen in Star Trek before. We all remember the likes of Riker occasionally challenging Jean-Luc Picard.

star trek resurgence no 4k

Graphics Lost In Transmission

I’ve got to be critical of the graphics, both from a general visual point of view and a technical one. Playing this game on PC appears it has been ported from console to computer. For example, some common graphic options in 2023 are missing from the game. On the build I played while writing this Star Trek: Resurgence Review, there was no 4k screen resolution option. The game’s frame rate appeared to drop when complex scenes were loaded or you attempted to change settings. The maximum resolution on the PC was 2048 x 1536.

Overall, this is not a big-budget game. There is nothing wrong with that. I don’t think we’ll ever get a big-budget game like EA and Respawn’s Star Wars: JEDI Survivor. However, some of the graphics do feel slightly lost. For example, walking around the U.S.S Reslute is great as you’re thrown back into Star Trek: The Next Generation . But, with that being said, you do notice clipping and issues with loading the textures of the ship in multiple instances. Additionally, characters stand out a bit too much from the background.

I will admit fiddling with the graphics did produce some better results. For example, loading into the game and reloading a few times seemed to have caused less graphic clipping on the decks of the Resolute. However, some characters still stood out a little too much. But with that being said, Star Trek: Resurgence has captured the much-loved graphic style of Star Trek , especially for this era of the Star Trek universe. For example, the graphics of tools and deck schematics are all like those taken from the Trek series and movies.

star trek resurgence no 4k

The Star Trek Game We Needed

With the rise of modern Star Trek , video games have been expected. While I still wait for a proper Mass Effect-style game, Star Trek: Resurgence also scratches the need for proper Star Trek games. However, that is not to say that long-standing games like Star Trek Online are not what we have been wanting. Rather put, a game like Star Trek: Resurgence allows Trekkies to immerse themselves into the Star Trek universe properly. As mentioned, the gameplay options are really what excels with this game.

Having meaningful conversations, discussing the finer points of life and spacewalking on the hull of your spaceship. This is fantastic and really throws you right into the Star Trek universe without holding back. While yes, I have my gripes about the technical issues, the game is hands down a proper Star Trek game worth playing. If you want to jump into a brand new Star Trek storyline, you will want to pick up this game. Over the coming weeks, we’ll explore more of Star Trek: Resurgence . Catch our dedicated breakdown of the U.S.S Resolute’s starship class very soon.

Releasing on May 23rd, 2023, the game is available on PC via  Epic Games ,  PlayStation 4/5 ,  Xbox One ,  Xbox Series X  and  Series S.

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Jara wields her ray gun in front of Chovak and the light of a massive sun in Star Trek Resurgence

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Star Trek Resurgence understands what makes great Star Trek

Telltale Games veterans veer away from combat and into philosophy

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Unlike its esteemed counterpart from Lucasfilm, Star Trek’s history with video games isn’t exactly stellar.

There are licensed Star Trek video games going back 50 years, but there’s never been a truly great Star Trek game, one whose appeal outstretches the limits of its existing fan base. Moreover, even the most celebrated Star Trek games, such as 2000’s Star Trek: Voyager – Elite Force , 2002’s Star Trek: Bridge Commander , and the long-running MMORPG Star Trek Online , place an overwhelming emphasis on combat, which is only ever a last resort in Star Trek stories. Gene Roddenberry’s cosmic polemic often contains action, but it’s never about action; Star Trek is about compassion, curiosity, and camaraderie. To truly capture the essence of the spacefaring adventure series, a video game should be as much about talking as it is about flying and shooting, allowing players to explore new worlds, build relationships, and confront complicated moral dilemmas.

This seems to be the aim of Star Trek Resurgence , the debut release from Telltale offshoot Dramatic Labs, and the first Star Trek game in ages to be as character- and dialogue-focused as the television series. Set aboard a new ship and starring an almost entirely new cast, Resurgence is a branching narrative whose balance between interstellar intrigue, interpersonal conflict, and explosive space action hews closer to that of its source material than any Star Trek game in decades — maybe ever. As a game and as a piece of software, it leaves a lot to be desired. But as a Star Trek story, it definitely earns its pips.

Carter speaks to a crew member while she’s at her terminal, and a choice prompt comes up with PlayStation buttons in Star Trek Resurgence

Resurgence alternates between the perspectives of two player-controlled characters aboard the science vessel Resolute, incoming first officer Commander Jara Rydek (Krizia Bajos) and enlisted engineer Petty Officer Carter Diaz (Josh Keaton). The Resolute is recovering from a recent disaster that cost the lives of several of its crew and the reputation of its captain, Zachary Solano. Solano fears that he’s lost the confidence of his staff, and is counting on Academy protege Rydek to help restore his honor as the Resolute embarks on an important diplomatic mission. Over the course of the story, Rydek takes point on unraveling a mystery with galactic implications, earning the trust of the crew while also evaluating whether or not Solano is worthy of her own. Meanwhile, engineer Diaz deals with more of the nuts-and-bolts problems aboard the ship, as well as navigating a romance with a fellow officer.

As in a good peak-era Star Trek episode, the “problem of the week” is tackled from more than one angle, with some of the crew handling a social or interpersonal conflict while others investigate some related scientific or technological puzzle. Teamwork is an essential ingredient to Star Trek, and Resurgence highlights that it takes a variety of skill sets and perspectives to solve complex problems. There is a two-way relationship between the bridge crew handling the big picture and the specialists below troubleshooting the finer points. Alternating between these A- and B-plots also breaks up the story and the gameplay nicely, and introduces the player to a variety of likable, memorable characters with whom you interact differently depending on your protagonist.

Jara and a companion stand on a rocky craig overlooking Tylas Mines, which are being terraformed by ships with lasers in Star Trek Resurgence

The narrative moves along at a steady clip, with the stakes escalating organically from that of a typical Next Generation episode to something closer to a modern season-long arc of Discovery . Crucially, for a video game and for a Star Trek story, the player faces consequential, difficult, and timely choices.

In contrast to the (still far superior) Mass Effect games, which present players with clear-cut Paragon or Renegade paths to pursue, Resurgence ’s dialogue trees don’t always offer an obvious ethical binary. Will you risk a dozen lives to save one? Will you disobey a direct order to follow the advice of an impassioned subordinate? Which member of your crew do you trust more in a crisis, and will they trust you in a pinch? These decisions are all made on a short timer, forcing the player to think quickly and trust their instincts. This instantly makes Resurgence feel closer to the “real” Starfleet experience even than the expansive open world of Star Trek Online , which dictates most of your objectives for you; nearly every path ends with “fire all phasers.”

More than anything, it’s your relationships with the supporting cast that shape the variations in the narrative. It’s not simply a matter of passing each one’s individual loyalty check, allowing you to achieve some 100% “perfect” ending. You cannot please everyone and you cannot save everyone. (Or at least I haven’t yet in my two playthroughs.) Not only does this place the full weight of duty and command on the player and offer an incentive to replay the 12-to-15-hour game multiple times, but it also underlines one of the essential tenets of Star Trek: It is possible for two parties, in good faith and good conscience, to disagree. Sometimes a compromise can be reached, sometimes conflict can’t be avoided, but no one needs to stay enemies forever.

Carter speaks to a crewmate with a bright green lightning-like aura surrounding her in Star Trek Resurgence

On the other hand, commitment to the Star Trek ethos does have its drawbacks. Starfleet’s strict code of conduct means that the players are somewhat railroaded. For instance, when enlisted engineer Diaz’s love interest is caught accessing files she’s not supposed to, you, as Diaz, can’t lie to cover for her. In a move typical of the franchise whose reputation for political radicalism is somewhat overblown, its core political conflict between a colonizing empire and their long-suffering protectorate sniffs of some unfortunate bothsidesism. Some of the sci-fi twists that complicate the plot do so at the price of nuance, introducing an overarching threat that forces all parties to work together without ever actually addressing what drove them apart in the first place. It’s a flaw found in a lot of past and present Star Trek, demonstrating the liberal-moderate belief that we can all just get along without committing to any meaningful change in the status quo.

It’s in the non-dialogue-driven gameplay elements that Resurgence truly stumbles. While the stealth and cover shooting portions are smooth and fun, a lot of the other mechanics are sluggish, tedious, or both. This particularly applies to PO Diaz’s engineering tasks, which feel less like puzzles or minigames and more like busywork. (Pull R2 to open this conduit, now LS+R2 to remove this isolinear chip, and then the next one, etc.) Fail conditions of certain minigames or stages can be disabled via a Story Mode option, but there is no way to avoid the game’s more mindless chores.

Star Trek Resurgence also suffers numerous technical glitches at the time of release, at least on PlayStation 4. It’s not uncommon for lines of dialogue to start late or cut off early, costing the scene important exposition or flavor. Keeping subtitles enabled can sometimes compensate for this issue, except on random occasions when the subtitles disappear altogether for a line or two at a time. Busier cutscenes, such as the game’s space battle finale, load sluggishly on PS4, creating seconds-long gaps between shots, killing the momentum of what should be a thrilling climax. These issues may be resolved in future updates, but at launch, they’re an undeniable drag.

Jara fires her gun at an enemy taking cover behind a crate on a dock-like platform in Star Trek Resurgence

Despite these glaring flaws, Star Trek Resurgence offers a space-worthy experience for Star Trek fans. Where other titles have offered a more complete picture of the Star Trek universe — letting players explore the breadth of the galaxy, walk the decks of their favorite starships, or build their own — only a rare few have looked beyond lore toward story . Fans don’t love Star Trek merely for the cool ships or deep mythology, we love it for the friendship between Kirk and Spock, and Picard’s growth from stiff loner to proud patriarch; for Sisko’s impossible moral dilemmas and Burnham’s quest for redemption.

Not even Resurgence ’s nearest spiritual ancestors, classic ’90s point-and-click adventures Star Trek 25th Anniversary or Star Trek: The Next Generation – A Final Unity , have captured that essential human element that makes for a great Star Trek story. Resurgence ties a worthwhile cast of characters to an interstellar adventure. Does Resurgence qualify as “great Star Trek”? Probably not, but it’s hard to argue that any video game has come closer.

Star Trek Resurgence was released on May 23 on PlayStation 4, PlayStation 5, Windows PC, Xbox One, and Xbox Series X. The game was reviewed on PS4 using a pre-release download code provided by Double Fine Productions. Vox Media has affiliate partnerships. These do not influence editorial content, though Vox Media may earn commissions for products purchased via affiliate links. You can find additional information about Polygon’s ethics policy here .

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Star Trek Resurgence Review

To boldly go where telltale has gone before..

Star Trek Resurgence Review - IGN Image

Star Trek and a Telltale-style adventure game seems like a match made in heaven. The two just fit; Star Trek’s best and most beloved stories are about dialogue. Not just two characters talking to each other, but about how people relate to one another and the world around them. It’s about the choices we make when faced with tough decisions, what we could be if we learned from our past mistakes, and the strength gained by uniting diverse peoples and cultures. All of that can be hard to do in a video game, which are typically too busy firing phasers and torpedoes to get more than a few words in edgewise. Star Trek: Resurgence’s conversation-heavy approach doesn’t always work, but it never loses sight of what makes Star Trek, well… Star Trek . And when the developers at Dramatic Labs lock onto that signal, it nails the series’ appeal while providing an engaging story full of memorable characters.

Resurgence follows the crew of the USS Resolute, picking up a few years after the end of Star Trek: Nemesis (the final Next Generation films). The story puts you in control of two instantly likable characters: Jara Rydeck, a humble yet accomplished Academy graduate who has been brought in to be the ship’s new first officer; and Carter Diaz, a charming and funny, adventure-hungry engineer who used his great talent to skip the Academy and enlists to get and out see the galaxy.

Dramatic Labs establishes several conflicts immediately. The crew views Jara as an outsider who walked into a job she hasn’t earned. The Resolute’s commanding officer, Captain Solano, is desperate to salvage what’s left of his legacy after an accident and expects Jara to help him do it, even if it means breaking a few rules here and there. Carter, on the other hand, is part of an overworked, understaffed engineering team that’s responsible for getting the Resolute up and running while managing a Vulcan boss who seems impossible to please, his friendships with other members of the crew, and his own personal ambitions.

Then there’s the ship itself. The Resolute is a science vessel, and its first mission back is a doozy: negotiating a settlement between the Alydians and the Hotari, two alien races feuding over who owns valuable dilithium mines. It might sound like a lot right off the bat, but the decision to frontload so much of the plot pays off. I was immediately invested in both Jara and Carter’s lives and the pressures they were under to balance so many things while staying true to the mission. It also sets up some great moments later on in the story, where several of these issues rear their heads at the same time, but it only works because Dramatic Labs has spent so much time establishing who our characters are, what they want, and the problems – both personal and professional – they’re facing.

What's the best Star Trek series?

And that's just the opening hour – things get much, much more complicated over the next 11 or so. Dramatic Labs is spinning a lot of plates here, but it manages to keep almost all of them from falling over and shattering. You won’t need to know much about Star Trek to follow along, though you’ll obviously appreciate certain things and characters more if you know the difference between, for example, Centaur and Miranda class starships.

The perspective effectively bounces between Jara and Carter depending on the situation. Sometimes, that means giving orders from the bridge or leading an away team. Other times it means rerouting power to a critical system or taking a spacewalk to repair the Resolute. It gives you a better idea of the stakes for everyone aboard – problems apply to more than the folks on the bridge, who knew! – and makes scenarios more exciting. Jara and Carter rarely directly interact with one another but both of them play important roles in the story, and Dramatic Labs does a good job showing how the decisions made by one of them can impact the other. In one early scene, Carter is out on the ship’s hull repairing a critical system, while Jara is on the bridge. How well you do as Carter affects what happens to the ship, but the decisions you make as Jara affect Carter if something goes wrong.

You’ll have to make these choices quickly, too, because you’re on a timer. Sometimes it’s fast and sometimes it’s slow, but you have to respond – or not, but choosing not to decide is a choice in and of itself.I never felt rushed during big moments, but I knew I had to be decisive – and so did the characters I was controlling. The timer was fast enough to make me think on my feet but not so overwhelming that I felt paralyzed by indecision. Better still, I felt I understood Jara and Carter more because I had just as much time to work through the issues as they did.

Star Trek: Resurgence - Meet the Crew

A dreamer with a thirst for adventure, Carter Diaz decided to skip the Academy, and enlist in Starfleet so he could get out and see the galaxy. He’s a gifted engineer, and while life on the lower decks keeps him far from the decisions on the bridge, he almost always finds himself close to the action. -Dramatic Labs

And the decisions you make don’t just affect the ship or the safety of the other characters – they change how they see your characters, too. If Jara chooses to defy Solano’s orders, that has repercussions in their relationship later, and will change how he approaches her. If you alienate a member of the bridge crew by being snappy or repeatedly ignoring their suggestions, you probably won’t be able to ask them for help later in critical moments. Carter’s interpersonal relationships aren’t as politically fraught as Jara’s, but the way he treats his friends – and superior officers – and how he reacts under pressure can quite literally mean the difference between life and death. These interactions matter, and while very few of them are things so relationship-defining that you can’t fix them later, they can play a big role at later moments in the story.

Much of the team at Dramatic Labs used to work at Telltale, and that shows in the quality of the writing. All of Resurgence’s characters feel like real people. Each has hopes, dreams, trauma, and pain, and what they do is defined by what they believe, what’s happened to them, and the choices you make. All of that comes across, whether you’re watching Carter joke with his best friend, palling around with the Hotari ambassador as Jara, or just chatting with Ambassador Spock.

Speaking of whom, Piotr Michael takes over the role from the late Leonard Nimoy, and he absolutely nails every facet of Nimoy’s famously distinct voice and intonation. There are a couple of other characters I don’t want to spoil, but the entire cast is fantastic – though Josh Keaton (Carter) and Krizia Bajos (Jara) are standouts.

Resurgence looks good, too. It’s not God of War or anything, but character models – especially their faces – are beautifully animated and full of personality, and many of the late-game environments are stunning. There’s a little jank here in things like the walk animations, but I was often so stunned by how well the characters emoted that I almost forgot about it. And no matter who it was, I enjoyed spending time with these characters and watching them grow as people.

One of the great strengths of Resurgence is that it does a great job of making its scenarios feel like there’s no right answer, or that you’re sometimes stuck with the best of bad options. You can see how your decisions change your relationships in the pause menu, but there’s no morality meter or “Good job, you made the right choice here!” signposting to suggest a correct course of action. Other characters will tell you what they think, but that’s all.

And these decisions can get complicated – quickly. When the ship is in danger and the bridge crew offer two options, who do you side with? The senior officer with more experience or the junior officer who sounds like her idea might just be crazy enough to work? If crew members need rescuing but doing so might endanger the ship, do you risk everything for them or let them go it alone? Do you set your phaser to stun or to kill? Who do you trust?

Star Trek: Resurgence - Touring Your Ship

star trek resurgence no 4k

Watching these decisions play out can be both thrilling and devastating, and my calls often didn’t play out how I thought they would. There were several times where I was certain I was making a bad move or taking too big a risk, only to realize everything would go my way. And there were others when the choices I thought were solid blew up spectacularly in my face – but looking back on them, almost everything feels earned. The things that happened during my playthrough feel like they happened because I made choices, not because the plot demanded it or because the invisible hand of the writers guided me there.

That said, I do wish the consequences of certain choices had more effect on the story. Sometimes, you’ll make what feels like an important decision only to realize later that it didn’t matter much. That’s inevitable in a game like Resurgence – the story has to continue no matter what you do – but it never feels good when it happens. In one extreme example I was sent to rescue a group of people by beaming them away from impending disaster. Ultimately, I had to choose between gravely injuring one of my crew members and potentially sacrificing that group. I chose to save the group. The decision felt awful (in a good way) – there was no good choice – but I did what I thought was right and what the character I was playing would do. Later on, the group’s leader thanked me for my choice – and then didn’t really appear again, even when it would have made sense for them to do so. This happened more than once. I don’t regret the choices I made; they were set up extremely well and emotionally effective when I made them. But the lack of meaningful consequences made them feel like filler in hindsight.

Of course, all of those dialogue options and moral dilemmas are broken up by Resurgence’s moment-to-moment action, which is respectable. There’s a lot of variety here: you’ll fly shuttles, fire phasers, command the Resolute from the bridge, solve engineering puzzles, scan things with your tricorder, and sneak around hostile environments, and nearly all of it is engaging and feels like what we should be doing in a Star Trek game. I particularly enjoyed the flying and shooting segments because they required me to make quick decisions. Best of all, these segments are never one-offs, so you’re building skills that can be used in more difficult, stressful scenarios later on.

Star Trek Resurgence Official Screenshots

star trek resurgence no 4k

The only annoyance among them is the tricorder segments, which ask you to scan objects to solve puzzles. What you need to scan isn’t always obvious, and there were times I spent a few minutes wandering around the same room looking for the last piece of information I needed. Resurgence tries to help you out by having the tricorder beep when you’re near something that can be scanned, but it doesn’t distinguish between something that can be scanned and something you already have scanned. In a small environment with a lot of scannable objects this can mean the tricorder is constantly beeping, which isn’t really helpful. Most times, the tricorder segments work well enough, but when you get stuck it can become frustrating.

The PC version also has some technical issues. There are no graphics settings aside from resolution, and it runs locked at 30 frames per second (though it dipped significantly below that when a lot was happening on screen), but Resurgence looks good enough that I doubt many people will notice. My biggest issue lies with the subtitles, which often disappear entirely or don’t match the spoken dialogue in ways that either reveal information that changed my moral calculus or were just jarring. There’s a difference between telling me a lot of people are in danger and the decision I am about to make will impact the lives of more than 100 people. And there’s a tonal distinction in saying “give ‘em hell!” instead of something a little more milquetoast.

I also found myself wishing for a chapter-select option once I finished everything so I could easily go back and try out different choices at specific instances. Unfortunately, this doesn’t exist in Resurgence, but it does track your choices via a website (which wasn’t available pre-release).

Resurgence does an admirable job of capturing the spirit of Star Trek. This is a series that fundamentally believes in doing the right thing and treating others with compassion, and that’s reflected by the many well-written decisions you’re presented with here. The choices are almost never easy, but the lack of a morality system or any indication of what you’re “supposed” to do creates a sense of freedom to act how you imagine these characters would. I wish certain storylines had more closure, and I would love some version of a chapter select, but by the time the credits rolled I was satisfied with the choices I’d made and entertained by the wide variety of Trek-flavored minigames, and already thinking about what I’d do differently next time. And that’s what Star Trek is really about: choice. The choice to be better today than we were yesterday, to accept one another, to try and do the right thing. Resurgence gets that. As Jara Rydeck remarks, “As we take our next steps into the unknown, the greatest insights that lie ahead are what we learn about each other.”

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Planned Release Date: 23 May, 2024

This game plans to unlock in approximately 6 weeks

“This is the best Star Trek game I’ve played in over a decade” 85 – Gaming Trend “Captures the essence of Trek – or certainly a particular era of Trek – better than almost any other game has” 4/5 – Empire “Star Trek: Resurgence gets Star Trek, embracing the optimism and hope that sets the franchise apart, and celebrating humanity at its best” 4/5 – Screen Rant

About This Game

System requirements.

  • OS: Windows® 10 64-bit
  • Processor: AMD FX-8350 / Intel® Core™ i5-3330
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon™ RX 5700 / NVIDIA® GeForce® GTX 1080
  • DirectX: Version 12
  • Storage: 16 GB available space
  • Processor: AMD Ryzen 5 3600XT / Intel® Core™ i7 3GHz or higher
  • Memory: 16 GB RAM
  • Graphics: AMD Radeon™ RX 6700 / NVIDIA® GeForce® RTX 2080 or higher

TM & ©2024 Bruner House, LLC. 'Dramatic Labs' and related marks and logos are trademarks of Bruner House, LLC. All Rights Reserved. 'Shape Your Story' and related marks are trademarks of Bruner House, LLC. All Rights Reserved. TM & ©2024 CBS Studios Inc. 'Star Trek' and related marks and logos are trademarks of CBS Studios Inc. All Rights Reserved.

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Valve Software

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Star Trek: Resurgence is a narrative-driven adventure game created by former members of Telltale Games that delivers all the excitement and wonder of the Star Trek universe. Join the crew of the U.S.S. Resolute as first officer Jara Rydek and enlisted engineer Carter Diaz on a mission to prevent an eons-old and powerful force from engulfing everything in its wake!

star trek resurgence no 4k

You’ll be challenged by tough choices in Star Trek: Resurgence and through those choices, it becomes YOUR story. After playing, see how some of your decisions compare with those of other Star Fleet officers around the world HERE .

star trek resurgence no 4k

Read the comic book series and graphic novel - available from your favorite retailer.

On a windswept planet on the edge of Talarian space, a scientist working on groundbreaking warp technology has gone missing. Captain Solano, First Officer Sutherland, and the crew of the U.S.S. Resolute are sent on a top-secret mission to find Doctor Leah Brahms and retrieve her research before it falls into the wrong hands.

star trek resurgence no 4k

Star Trek: Resurgence was created by Dramatic Labs , a new studio comprised of former members of Telltale Games who have worked on genre-defining and award-winning titles including Telltale’s The Walking Dead, Game of Thrones, and Batman.

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IMAGES

  1. Star Trek: Resurgence (2023)

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  2. Star Trek: Resurgence Wallpapers

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  3. Resurgence Trailer Shows Post-Next Generation Adventure

    star trek resurgence no 4k

  4. Star Trek: Resurgence

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  5. Star Trek: Resurgence

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  6. Star Trek: Resurgence Wallpapers

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VIDEO

  1. Star Trek RESURGENCE Gameplay

  2. Star Trek: Resurgence

  3. Star Trek: Resurgence

  4. Star Trek

  5. Star Trek: Resurgence

  6. Star Trek Resurgence (part 1)

COMMENTS

  1. 4K resolution, finally! The game looks great at 4k, why didn't they

    Star Trek: Resurgence is a narrative-driven adventure game created by ex-Telltale Games developers that tells an original story set in the era shortly after Star Trek: The Next Generation.

  2. Star Trek Resurgence resolution issues and how to fix it

    Despite its potential, Star Trek Resurgence faces significant resolution issues that have left players longing for a more polished experience. From the absence of 4K support and the inability to disable motion blur to the presence of an FPS limiter, Star Trek Resurgence falls short in delivering the seamless and visually captivating gameplay fans had hoped for.

  3. Force any high resolution & fix audio popping

    Make sure to READ the manual: Manual - Windowed Borderless Gaming This app will let you force the game into any res you like. I also unlocked the frame rate in gameusersettings.ini and set it to 120 fps. However, the game will re lock it to 30 periodically as it seems hard coded. Also, once in 4K the game becomes very GPU inefficient and greatly over uses the GPU. This doesn't seem to happen ...

  4. No WQHD or 4K? : r/StarTrekResurgence

    Star Trek: Resurgence is a narrative-driven adventure game created by ex-Telltale Games developers that tells an original story set in the era shortly after Star Trek: The Next Generation. ... The monitors recorded from may be 4k, but no the game has 1980x1440 as max. It was mentioned in a few of the reviews that came out yesterday, too

  5. GitHub

    An fix for Star Trek Resurgence that adds ultrawide support, uncapped framerate and more. - Lyall/StarTrekResurgenceFix ... Running a resolution higher than 4K on either axis may cause the game to run extremely poorly. In some segments enemies may not spawn in with the framerate uncapped.

  6. No QHD/4k and locked to 30 fps?

    An00BiS May 24, 2023, 6:23pm 28. Please fix the 4k 30fps issue. I am waiting to play until this is fixed and I hope my voice is heard! Live long and prosper. gingikinz May 24, 2023, 7:51pm 29. Curiously, I just encountered a part of the game where my FPS "unlocked" itself and jumped to a 60-fps lock.

  7. Releases · Lyall/StarTrekResurgenceFix · GitHub

    An fix for Star Trek Resurgence that adds ultrawide support, uncapped framerate and more. - Releases · Lyall/StarTrekResurgenceFix. ... 4096 resolution bug has not been fixed and the game will tank performance trying to render the UI at higher than around 4K on either axis.

  8. No QHD/4k and locked to 30 fps?

    General. nikolajf.jensen May 23, 2023, 4:13pm 1. First, congrats on the release! Now the sad part: Not being able to go above 1080p and being lock to 30fps is really strange. Also the game CONSTANTLY crashes if you press ESC button when in the menu. Hopefully this will be fixed, cause the game has crashed my PC 6 times now.

  9. For all those playing Resurgence on PC : r/startrek

    When Skyrim VR launched 5 years ago it had a bug at 1080p that wasn't caught because all testers had 4k displays. And they somehow didn't have any half a decade later. ... I expect if Resurgence doesn't sell well, the execs will decide people just don't buy ST games. And if it does, they'll go, 'oh, ST fans will buy ST games even if they aren't ...

  10. Star Trek Resurgence

    Star Trek Resurgence Playlist: https://tinyurl.com/2xsdrenw Star Trek Playlists Star Trek Armada 3: https://tinyurl.com/2kj5bcsmStar Trek Voyager Elite Force...

  11. Star Trek: Resurgence Review: To Unsteadily Go Where We've Already Been

    Star Trek Resurgence review: The Final Verdict ... On a typical day, you can find him working desperately trying to get late-1990s/early-2000s PC games working at 4K and 16:9 ratio without crashing.

  12. Star Trek: Resurgence Review

    On the build I played while writing this Star Trek: Resurgence Review, there was no 4k screen resolution option. The game's frame rate appeared to drop when complex scenes were loaded or you attempted to change settings. The maximum resolution on the PC was 2048 x 1536.

  13. Star Trek Resurgence understands what makes great Star Trek

    Resurgence's interstellar intrigue, interpersonal conflicts, and explosive space action hew closer to its source material than any Star Trek game in decades. It's in the non-dialogue-driven ...

  14. Star Trek Resurgence Gameplay Walkthrough FULL GAME (4K ULTRA HD)

    #gameplay #walkthrough #startrek DescriptionStar Trek: Resurgence is a narrative adventure game featuring dialog choices, relationship building, and explorat...

  15. Star Trek Resurgence Review

    Rate this game. 7. good. The story of Star Trek: Resurgence does an excellent job of capturing what makes Star Trek work by presenting strong characters and tough decisions. Some storylines lack ...

  16. STAR TREK Resurgence Full Gameplay Walkthrough / No ...

    STAR TREK Resurgence Full Gameplay Walkthrough / No Commentary 【FULL GAME】4K Ultra HD includes the full story, ending and final boss of the game. The game wa...

  17. Star Trek: Resurgence on Steam

    About This Game. Star Trek™: Resurgence is a narrative-driven adventure game created by former members of Telltale Games that delivers all the excitement and wonder of the Star Trek universe. As first officer Jara Rydek and enlisted engineer Carter Diaz, you will join the crew of the U.S.S. Resolute, a science vessel on the edge of Federation ...

  18. Star Trek: Resurgence

    This is Part 1 of 10 of a full game, no commentary walkthrough of the game Star Trek: Resurgence, presented in 4K Ultra High Definition in 60 frames-per-seco...

  19. Star Trek: Resurgence

    Star Trek: Resurgence is a narrative adventure game featuring dialog choices, relationship building, and exploration. Alongside dialog-driven role playing and rich branching storylines, you will also engage with the Star Trek universe in a variety of other gameplay styles, including shuttle piloting, phaser fights, tricorder scanning, stealth, and micro-gameplay mechanics.

  20. Star Trek Resurgence

    About. Star Trek: Resurgence is a narrative-driven adventure game created by former members of Telltale Games that delivers all the excitement and wonder of the Star Trek universe. Join the crew of the U.S.S. Resolute as first officer Jara Rydek and enlisted engineer Carter Diaz on a mission to prevent an eons-old and powerful force from ...

  21. STAR TREK: Resurgence Trailer (2023) Extended

    Check out the exciting Star Trek: Resurgence launch trailer for new Star Trek narrative adventure. Featuring dialogue-driven role-playing elements and branch...